Founded Year

2016

Stage

Series E | Alive

Total Raised

$294.82M

Valuation

$0000 

Last Raised

$145M | 4 yrs ago

Mosaic Score
The Mosaic Score is an algorithm that measures the overall financial health and market potential of private companies.

-91 points in the past 30 days

About Rec Room

Rec Room offers a social gaming platform that focuses on multiplayer experiences and user-generated content across various devices and virtual reality systems. It provides a space where users can create, share, and play games together, featuring player-created rooms and the ability to build content using tools like the Maker Pen. It serves as an online community, facilitating social interaction and creative expression through gaming. It was formerly known as Against Gravity. It was founded in 2016 and is based in Seattle, Washington.

Headquarters Location

300 Elliott Avenue West Suite 450

Seattle, Washington, 98119,

United States

314-635-8471

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ESPs containing Rec Room

The ESP matrix leverages data and analyst insight to identify and rank leading companies in a given technology landscape.

EXECUTION STRENGTH ➡MARKET STRENGTH ➡LEADERHIGHFLIEROUTPERFORMERCHALLENGER
Media & Entertainment / Gaming & Social Tech

The virtual worlds market encompasses the development and operation of immersive digital environments that simulate real-world or fictional settings. These virtual worlds can be accessed through various platforms such as computers, gaming consoles, and virtual reality headsets. Users can engage in social interactions, explore virtual landscapes, participate in activities, and even create their own…

Rec Room named as Outperformer among 15 other companies, including Roblox, Meta, and Ubisoft.

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Research containing Rec Room

Get data-driven expert analysis from the CB Insights Intelligence Unit.

CB Insights Intelligence Analysts have mentioned Rec Room in 1 CB Insights research brief, most recently on Jan 10, 2023.

Expert Collections containing Rec Room

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

Rec Room is included in 4 Expert Collections, including AR/VR.

A

AR/VR

1,509 items

This collection includes companies creating hardware and/or software for augmented reality, virtual reality, and mixed reality applications.

U

Unicorns- Billion Dollar Startups

1,276 items

G

Gaming

5,683 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.

T

Tech IPO Pipeline

257 items

The tech companies we think could hit the public markets next, according to CB Insights data.

Rec Room Patents

Rec Room has filed 8 patents.

The 3 most popular patent topics include:

  • mixed reality
  • multimodal interaction
  • virtual reality
patents chart

Application Date

Grant Date

Title

Related Topics

Status

11/20/2020

12/13/2022

Virtual reality, Diagrams, Mixed reality, Multimodal interaction, Virtual reality communities

Grant

Application Date

11/20/2020

Grant Date

12/13/2022

Title

Related Topics

Virtual reality, Diagrams, Mixed reality, Multimodal interaction, Virtual reality communities

Status

Grant

Latest Rec Room News

Seattle doesn't have many unicorns. Does it matter?

Jun 4, 2025

In fact, out of more than 1,200 startups on the list (as of January 2025), there are fewer than 20 active companies from the Seattle region that reached a $1 billion valuation in recent years. That's about 1.5% of all global unicorns. San Francisco has nearly 200. New York has 125. Beijing has 62. Seattle is in the same league as places like Chicago, Boston, and Austin. But for a region with nearly a quarter of the nation's AI engineers and a super dense tech talent pool — the lack of unicorns wandering around the Pacific Northwest presents a bit of a paradox. Or maybe it's just not that important of a metric. “I think unicorns are a really bad measure of things,” Tim Porter , a longtime managing director at Seattle's Madrona Venture Group, said at a Technology Alliance event in Redmond on Tuesday. Porter's point: while it would be great if Seattle had more unicorns, it doesn't tell the whole story — especially for this moment. He said Seattle is in the “top two places in the world” to build an AI startup. “It's a great place to build a business,” he said. Seattle has plenty of fast-growing startups Truveta and Statsig have emerged in 2025 as unicorns. The region has produced some sizable acquisitions and a handful of public offerings in recent years. It also has the ingredients for billion-dollar value startup creation. There are homegrown cloud computing giants (Microsoft and Amazon), premier research institutions (Ai2, University of Washington), and more than 100 Silicon Valley engineering centers (Meta, Apple, Google, Salesforce, OpenAI, Anthropic). But why aren't more unicorns sprouting out of Seattle? Some believe Seattle founders should swing bigger — go for massive, disruptive growth rather than just steady, linear growth. “Seattle has a history of building companies a little bit more pragmatically,” Porter said. Maybe the city needs more on-ramps to help longtime corporate tech workers make the leap to startup land or welcome transplant entrepreneurs who are looking for community. Foundations and AI House are two new groups aiming to do that Even just three years ago, founders in Seattle wouldn't know where to find investors or connect with other company builders, said Sophia Lu , an investor with Seattle-based Tola Capital. “That's definitely changing now,” Lu said. It may just be a “matter of time,” as Geoff Harris , managing partner at Seattle VC firm Flying Fish, said at the Tech Alliance event. “For what we do, this is an absolutely amazing place to do that work,” Harris said. Here are the companies included on the CB Insights unicorn list that are currently active and based in the Seattle area, along with the year they were added. (Caveat: some companies may no longer be valued above $1 billion due to down rounds, business slowdowns, etc.) Tanium , cybersecurity (2015) Outreach , sales software (2019) Icertis , contract management (2019) Qumulo , data management (2020) Zenoti , salon software (2020) Amperity , customer data (2021) Helion , fusion energy (2021) Highspot , sales enablement (2021) Karat , technical interviews (2021) Place , real estate (2021) Rad Power Bikes , e-bikes (2021) Rec Room , gaming (2021) Flexe , warehouse logistics (2022) Temporal , developer tools (2022) SeekOut , recruiting software (2022) Chainguard , cybersecurity (2024) Statsig , developer tools (2025) Truveta , healthcare (2025) Data from PitchBook also shows additional unicorns in the region: EigenLayer , blockchain infrastructure Group14 Technologies , next-generation batteries iSpot , advertising tech Veeam Software , data protection Zap Energy , fusion energy Related:

Rec Room Frequently Asked Questions (FAQ)

  • When was Rec Room founded?

    Rec Room was founded in 2016.

  • Where is Rec Room's headquarters?

    Rec Room's headquarters is located at 300 Elliott Avenue West, Seattle.

  • What is Rec Room's latest funding round?

    Rec Room's latest funding round is Series E.

  • How much did Rec Room raise?

    Rec Room raised a total of $294.82M.

  • Who are the investors of Rec Room?

    Investors of Rec Room include Sequoia Capital, Index Ventures, Madrona Venture Group, Coatue, Greycroft and 11 more.

  • Who are Rec Room's competitors?

    Competitors of Rec Room include NAVER Z and 1 more.

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Compare Rec Room to Competitors

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Linden Lab

Linden Lab focuses on the development of virtual world platforms within the technology sector. The company's main offerings include a 3D virtual world created and developed by its users, as well as a platform that powers virtual economies. Linden Lab's products are primarily used by creators and participants in the virtual experiences industry. It was founded in 1999 and is based in San Francisco, California. Linden Lab operates as a subsidiary of Randy Waterfield and Brad Oberwager.

K
KoGaMa

KoGaMa is a gaming platform that provides user-generated content within the gaming industry. The company has games created by its users, including adventure, racing, parkour, and social hangout experiences. KoGaMa serves the online gaming community with a platform for games. It is based in Copenhagen, Denmark.

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Butterfly Dream Lab

Butterfly Dream Lab provides services related to the development of virtual reality chat (VRChat) worlds. The company offers services for creating virtual environments and experiences within the virtual reality chat (VRChat) platform. It was founded in 2024 and is based in Tokyo, Japan.

S
SmallWorlds

SmallWorlds is a freemium game that provides a gaming experience within the entertainment industry. The company offers a platform where players can create environments, design items, and develop quests, facilitated by user-generated content and tools. SmallWorlds includes gameplay options such as virtual gardening, home decoration, and social interaction in virtual spaces. It is based in New Zealand.

Twinity Logo
Twinity

Twinity is a 3D online world that aims to link the real with the virtual world based on realistic replicas of the world's most vibrant metropolises in 3D.

vTime Logo
vTime

vTime is a company that creates platforms and services for human connections in alternate realities within the technology and social networking sectors. The company offers a cross-reality social network and a 3D avatar messaging app, allowing users to socialize in augmented and virtual reality environments. vTime serves the technology and gaming industries, partnering with brands for community and fan engagement. It is based in Liverpool, England.

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